

- Tribal wars farming scripts full#
- Tribal wars farming scripts mods#
- Tribal wars farming scripts free#
He joined a tribe, massively pimped out his villages and super pumped 3 barbs to over 3k each, His tribe sat all around him farming these barbs and super inflating their own villages. Does INNO actually allow cheating? Recently a new world opened (Yielden) and a botter graced us with his presence. The pressure to spend all day farming would decrease.SO am asking this question because it's a valid question to ask. Maybe if no one was using a bot the game/worlds would not move so fast. If as soon as they join they realise they need to spend money to survive many will not do that. It is the fact that the game is marketed as 'free' which brings in the casual players en mass.
Tribal wars farming scripts mods#
If bots are allowed and Inno are charging for them and the Mods cannot trace illegal bot use then why wouldn't programmers start making more developed bots and charging for them? So the money would be going to these programmers and not Inno!!!Įventually there would be no need to play the game, no point new players starting because as soon as they do they will get killed because the game is moving too fast for them to learn. If it is not, then programmers might start charging for the use of their illegal bot and developing more expensive bots that can do even more. I think if we allow a bot it would need to be free.

Tribal wars farming scripts free#
I think allowing a more limited bot which costs money when there is another 'better' bot available that is free just opens up a new can of worms. The stable door is already open and that horse has well and truly bolted. Find a way to trace the 'all singing and all dancing' bot and get rid of it, but i just don't know how the Mods/Inno are going to do that. In my opinion, the safest option is to get rid of all bots. No one will want to pay for something that others get free. Players will always be looking out for the 'free' bot. So if we all have bots that farm the next natural step is for us to get the bot to do everything else too. How will it be monitored? How will you stop players from using a bot to do everything. The challenge of pitting your skill against another player will be lost and that is what puts the thrill and excitement into the game. Skill and organisation will not be as important. Players spending more actual time on the game will still benefit but only slightly and probably not enough to warrant doing it. The skill level of players will gradually deteriorate and the way to win the game will be more determined by the amount of Crowns you spend. If you allow bots then what EIjefe said is true. You either have to find a way to stop this or you allow all players the freedom to use it. You already have players using illegal bots which give them an unfair advantage over those that don't. It is just changing the allocation of where money is spent, not necessarily increasing the amount of Crowns bought.

Most players do not have an unlimited supply of Crowns, if they pay for the bot then they have less Crowns to spend elsewhere. You just need something that 'levels out the playing field' makes it so that everyone has an equal and fair chance to win whilst still maintaining the excitement of playing the game. The game would be more fun, and Inno would make more money. I bet a lot of other players feel the same way. I would gladly pay $5, $10, maybe even $20 per month to use an Inno-approved farming script.

If Inno wants to save this game, they need to develop a really good farming script (or buy the rights to use one that's already out there) and start CHARGING for it. I'm trying to get the point across that Inno is losing its BIGGEST PAYING CUSTOMERS over their refusal to allow automation of farming. It is no longer a 'game' when you literally have to be on 24/7." This guy is probably the biggest crowner in the game.
Tribal wars farming scripts full#
I asked him why and this is one of the biggest reasons: ".this game has become a full time job. RIP has said that this is going to be his last game. Planning ops and attacking players is fun farming is not. It's not fun to sit in front of a computer all day sending out farming runs. Once you get over 100 villages or so, the game can take more time than a full-time job. Early game is not too bad, but beyond that, in order to keep growing and have any chance at all of being a top player, you have to farm constantly. But I feel like we need to make another effort to get through to them because this is probably the #1 thing that is killing this game. Inno has made it clear that they are not open to the possibility of allowing any automation of farming ever.
